Devlog: Options, Scenes, and Refactorings


Our first devlog post! Here’s from our Weekly Update:

This week wasn’t so much focused on gameplay development as it was building UI elements & refactoring. Options/Settings are now supported, as is a credits screen. Refactoring really cleaned things up though - scenes are now better managed; player death & value resetting are more efficient; removed unnecessary code.

Files

wasted-space-dev.zip Play in browser
Version 15 Feb 29, 2024

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